Adds visual discernment and pattern recognition challenges to reaching/balancing tasks. Increases motivation to complete game properly and maintain balance. Using Match Maker diagram as a guide, the patient selects and places items on respective red, yellow, green, and blue targets. Items shown on diagram are placed on the targets. Game ends when all items are correctly placed on targets, matching the diagram presented. Game should be stopped early if patient unable to remain steady at least 20% of exercise time.
- Match Maker instructions
- 10 Match Maker diagrams